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This content has been automatically translated from Ukrainian.
In video games, the terms "moby" (mobile objects) and "NPC" (non-player character) are used to describe different types of creatures or objects, but are sometimes used interchangeably. Let's consider the main differences between them:
Mobes (mobile objects)
InteractivityMobes usually differ from NPCs in that the player can interact with them in battle. Mobes can be enemies, monsters, or creatures that the player fights or interacts with during the game.
ObjectivesMobes usually have their own goals or aggression towards the player. They can attack the player or be part of a group of enemies that the player is forced to fight.
NPC (Non-Playable Characters)
Interaction with the player
NPCs are characters that are not controlled by the player and can perform various functions. They can be merchants, city dwellers, mentors or provide information or issue quests to the player.
Role in the plotNPCs usually play a role in the game's story or quests, providing the player with information, tasks, and revealing plot details. They can be of some nature and interact with the player through dialogues or quest lines.
It is worth noting that in some cases the terms "mob" and "NPC" can be used interchangeably, especially in MMO games, where NPCs can be enemies in battle or interact with players in other aspects of the game. However, in general, "mobs" usually describe opponents or monsters, while "NPCs" are used to describe characters that are not controlled by the player but can interact with them.
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