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Fallout is a series of role-playing video games created by Interplay Entertainment, Bethesda Game Studios, and Obsidian Entertainment. Its action takes place in a post-apocalyptic world where nuclear war has destroyed much of human civilization. This series combines a retro-futuristic style of the 1950s with elements of science fiction and social satire.
In the world of Fallout, the history diverges from our reality after World War II. Technologies, particularly nuclear energy, develop very quickly, but cultural and social norms remain at the level of the 1950s.
Large corporations such as Vault-Tec, General Atomics, and RobCo Industries have significant influence over society and government.
In the 21st century, the world faced a severe shortage of energy resources. This led to a global energy crisis and conflicts over control of resources, particularly oil and uranium. The United States entered into conflicts with other major powers, such as China, for control over the remaining energy resources. One such war was the Anchorage Campaign between the USA and China.
On October 23, 2077, a nuclear exchange occurred between major world powers, lasting only two hours but having catastrophic consequences. The world was left in ruins, with destroyed cities, mass casualties, and radiation contamination becoming the new reality.
Before the war, the Vault-Tec corporation built a series of underground shelters known as "Vaults" to protect selected groups of people. Each vault was designed to conduct social and scientific experiments on its inhabitants. After the Great War, a large part of humanity perished, and those who survived struggled to exist in the ruined cities and settlements known as the wastelands. Radiation contamination caused mutations in humans, animals, and plants, creating new species of creatures such as mutants, ghouls, and deathclaws.The first game in the Fallout (1997) series was developed by Interplay Entertainment. The action takes place in 2161. The player takes on the role of a vault dweller who must find a water chip for their vault.
Fallout 2 (1998) is a sequel to the original game. The action takes place several decades after the first game. The player takes on the role of the Chosen One, who seeks a means to save their tribe.
Fallout 3 (2008) was developed by Bethesda Game Studios. The game brings the series into 3D with an open world. The action takes place in 2277 in Washington, D.C. The player takes on the role of a vault dweller searching for their father.
Fallout: New Vegas (2010) was developed by Obsidian Entertainment. The action takes place in 2281 in the Mojave wasteland. The player takes on the role of a courier seeking their stolen package and seeking revenge for an attack on them.
Fallout 4 (2015) was developed by Bethesda Game Studios. The action takes place in 2287 in Boston and the surrounding areas. The player takes on the role of a vault dweller searching for their missing son.
Fallout 76 (2018) is the first multiplayer game in the series, developed by Bethesda Game Studios. The action takes place in 2102, 25 years after the Great War. Players take on the role of residents of Vault 76 who emerge into the world to rebuild it.
In the Fallout universe, there are many diverse factions, each with its unique goals, ideals, and methods. They play an important role in the game's plot, shaping the world around the player. Here are some of the most famous factions in the Fallout series:
Brotherhood of Steel:
- A militarized organization that seeks to preserve and control advanced technologies from the pre-war world. They believe that technology is the key to humanity's future, but it must be controlled to prevent its misuse.
Enclave:
- A secret government organization that considers itself the successor to the pre-war U.S. government. They seek to restore the world using advanced technologies, but their methods are often brutal and totalitarian.
New California Republic:
- A new democracy that aims to restore order and law in the wastelands. NCR is based on the ideals of pre-war America and seeks to unite disparate communities under one banner.
Raiders and Bandits:
- Various groups of bandits who survive through robbery and violence. They are one of the main threats to survivors.
Local Communities:
- Independent settlements and towns where people try to rebuild civilization. Each settlement has its unique culture, economy, and rules.
In the game universe of Fallout, the Vault-Tec company built numerous underground shelters (Vaults) as part of its program to protect the population from the consequences of nuclear war. The total number of vaults in the Fallout world is 122.
Each Vault-Tec vault had its unique purpose and was often used for social and scientific experiments:
- Vault 12: The vault's doors were deliberately designed not to close completely, allowing radiation to seep inside. The inhabitants became ghouls due to constant radiation exposure.
- Vault 13: The famous vault from the first Fallout game, where inhabitants had to remain locked up for 200 years to study the long-term effects of isolation.
- Vault 15: This vault was filled with people from various cultures and social strata to study social interaction.
- Vault 19: Inhabitants were divided into two groups (red and blue) to study the effects of paranoia. Paranoia and tension between the groups grew, leading to conflicts.
- Vault 21: All conflicts were resolved through gambling. Control of the vault was taken over by Mr. House, who turned it into a casino.
- Vault 22: This vault was an experiment in biological research, leading to catastrophic results due to experiments with plants and fungi.
- Vault 34: Inhabitants were given unrestricted access to weapons and ammunition, leading to internal conflicts.
- Vault 68: Inhabited by 999 men and 1 woman. The result was a catastrophic demographic situation.
- Vault 69: The experiment involved gender imbalance: out of 1000 inhabitants, only one was male.
- Vault 92: This vault was filled with the best musicians in the country, where experiments with biological weapons were conducted using sound frequencies.
- Vault 101: Located near Washington, D.C., Vault 101 was a closed vault where the experiment was that its inhabitants would never leave the vault.
- Vault 106 : Release of psychotropic substances into the ventilation system 10 days after the vault was sealed. Inhabitants became paranoid and aggressive.
- Vault 108: Periodic power outages and supply failures. Genetic experiments led to the creation of clones named "Gary," who became aggressive.
- Vault 111: Located in Boston, this vault had an experiment with cryogenic freezing of its inhabitants.
- Vault 112: Virtual reality, where inhabitants lived in a virtual world controlled by a manipulative scientist. Inhabitants were subjected to manipulation and cruel experiments in the virtual world.
These vaults reflect the various social and scientific experiments that Vault-Tec conducted on its inhabitants, often with catastrophic consequences. They add depth and intrigue to the world of Fallout, creating a rich backdrop for stories and adventures.
The Fallout universe is a multifaceted and intricately designed post-apocalyptic world that combines retro-futurism, science fiction, and social satire. Each game in the series adds new elements to this world, allowing players to immerse themselves in an exciting story of survival, resource struggle, and civilization restoration. The Fallout series has captured the hearts of millions of players worldwide and continues to be one of the most recognized and influential in the history of video games.
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