I already wrote about my dragon search problem. So I think a list of levels and dragons with their approximate location can save someone a little time. This list includes dragons in various worlds of the first game of the "Spyro the Dragon" trilogy in the Spyro Reignited Trilogy series. In the second ("Spyro 2: Ripto's Rage!") and the third ("Spyro: Year of the Dragon") parts - the mechanics of rescuing dragons are no longer used. Instead, players perform other tasks, such as collecting various items and rescuing other characters.
Spyro Reignited Trilogy (PS4)
Artisans (16 dragons)
Artisan Home (4):
Nestor: Just as you start the game.
Delbin: Left by the water.
Tomas: Right through the tunnel.
Argus: In front of a large dragon head leading to Toasty.
Stone Hill (4):
Gavin: In the well.
Lindar: Through the tunnel to the left of the castle.
Gildas: On the tower in the right field.
Astor: Through the lock in front of the "Return Home" portal.
Dark Hollow (3):
Alban: Plan from the columns on the left.
Oswin: Down the road to the right of the columns.
Darius: In front of the "Return Home" portal.
Town Square (4):
Nils: Up the stairs to the right.
Devlin: Plan from the platform to the bulls, up the stairs, turn right, plan through the water.
Alvar: To the right of the second fountain.
Thor: Plan from the platform near the chickens to the grass on the right and around.
Toasty (1):
Nevin: Right in front of Toasty's boss.
Peace Keepers (16 dragons)
Peace Keeper Home (3):
Titan: On the other side of the pier, in the building.
Magnus: Behind the field, behind the guns.
Gunnar: Use the cannon to destroy the rocky rock and go into the side zone.
Dry Canyon (4):
Conan: Straight and right.
Boris: Up the stairs, the dragon is on the left.
Maximos: Go past Boris, plan to the platform on the left, follow to the cliff and plan on the left.
Ivor: Climb the stairs past Conan, plan to two towers, follow the tunnel to the new area.
Cliff Town (3):
Halvor: Cross the bridge and enter the building on the left.
Enzo: Atop buildings at the back edge of the level.
Marco: From Enzo, plan across the river, go to the highest point.
Ice Cavern (5):
Ulric: Through two stone pieces on the left, past a great purple enemy.
Todor: In the first building where the road splits.
Andor: From Todor, walk through the ice cave to the end.
Asher: Near the "Return Home" portal.
Ragnar: From Asher, enter the cave jumping through the building, follow to the end.
Doctor Shemp (1):
Trondo: Go through the level, you will find a vortex that leads into the building.
Magic Crafters (14 dragons)
Magic Crafter Home (3):
Cosmos: Turn right right right right right.
Zantor: At the top of the ramp (which is bustling) on the top field.
Boldar: From Zantor, go down the ramp and turn left.
Alpine Ridge (4):
Zane: Through the arch near the stairs leading up and down.
Eldrid: From Zane, plan to the right and plan again to pass the enemy and the door, then continue on.
Zander: Near the "Return Home" portal.
Kelvin: From Zander, plan to the right entrance to the tunnel.
High Caves (3):
Cyrus: Climb the ramp on the left.
Ajax: From Cyrus, go through the platforms with the green sorcerers and through the building, then go down and turn right.
Cedric: Opposite the "Return Home" portal.
Wizard Peak (3):
Jarvis: Go through the first two buildings.
Hexus: From Jarvis, go down the ramp and turn left onto the second. Then turn right.
Lucas: Near the "Return Home" portal.
Blowhard (1):
Altair: In the caves in the middle of the level.
Beast Makers (12 Dragons)
Beast Maker Home (2):
Bruno: Turn left and go through the metal panels.
Cleetus: Get to an island in the swamp, turn right, plan to the next island.
Terrace Village (2):
Claude: Main way up the stairs.
Cyprin: Behind the metal panels on the right.
Misty Bog (4):
Rosco: Plan through two islands.
Damon: Plan to the walkway, turn right, then left to the building. Continue up the stairs.
Zeke: From Rosco, plan to the path and follow down the tree stump.
Bubba: Near the "Return Home" portal.
Tree Tops (3):
Isaak: Follow the level, plan to the arch, climb the stairs.
Lyle: From the start of the level, enter the building and jump through the right window. Follow the level, plan to the grass area.
Jed: From Lyle, pick up speed on the ramp and jump onto the platform, keep picking up speed and jump right onto the next ramp, climb and jump right onto another ramp, then over one last ramp. Plan to a remote platform.
Metalhead (1):
Sadiki: In front of Metalhead boss.
Dream Weavers (16 dragons)
Dream Weaver Home (3):
Lateef: In front of the portal to 'Lofty Castle'.
Zikomo: Turn left through the lock, climb the vortex streams, plan right.
Mazi: From Zikomo, plan to an island with a large building.
Dark Passage (5):
Kasiya: Follow the main path, climb the vortex flow.
Azizi: Follow the main path from Kasiya.
Apara: From Azizi, turn right, plan to tunnel, plan to track.
Obasi: Follow the same path as Apara.
Bakari: Opposite the 'Return Home' portal.
Lofty Castle (3):
Mudada: Vortex flow, free the fairies, vortex flow again.
Useni: Go through the castle, plan from the balcony to the enemy, plan to the island.
Baruti: From Useni through the ramp to the new area, go down and follow the path, freeing the fairies. Take the vortex flow and cross the islands.
Haunted Towers (3):
Kosoko: Find the purple fairy, destroy the brass warrior blocking the path, take the vortex stream, follow the level.
Lutalo: Immediately after the ramp behind the wooden door.
Copano: Go down the ramp, the last metal door on the right, turn left by the pool, jump left, go up the ramp, jump again, land on the platform. Vortex flow.
Jacques (2):
Unika: Use Clock Fool enemies to lift platforms.
Revilo: In front of boss Jacques.
Gnasty's World (6 Dragons)
Gnorc Gnexus (2):
Delbin: In the center of the level.
Magnus: Same location as Delbin (appears after Gnasty Gnorc win).
Gnorc Cove (2):
Lateef: At the top of a maze of boxes.
Tomas: Go through the second ship and over the bridge, turn left.
Twilight Harbour (2):
Cosmos: Follow the main path through the second building.
Cleetus: Follow the main path through the third building and through the bridge.
The description is not perfect - taken from an English-language resource and quickly translated. Checked several locations - true.
??? - не знайдені дракони на рівні
Another point - I had the map turned off in the settings. And I ran blind for a long time, looking for dragons or rubies. Now I know some locations by heart. Use the map. Also, don't forget that you can see how many dragons in the level have not yet been found in the menu.