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Assassin’s Creed Black Flag Resynced has received details of improvements for PS5 Pro.

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This content has been automatically translated from Ukrainian.
Assassin’s Creed IV: Black Flag returns in the Black Flag Resynced version, which has been completely rebuilt on the new Anvil engine. The developers say that a regular remaster would not be enough, so the game has been modernized in almost all systems while preserving the spirit of the original.
The release is scheduled for July 9 for PlayStation 5 and PlayStation 5 Pro. At launch, the game will feature 60 FPS, HDR support, Dolby Atmos, DualSense haptic feedback, and other graphical and technical improvements.

Fresh lighting, geometry, and ocean

A special emphasis has been placed on dynamic lighting with hardware-accelerated ray tracing, meaning ray tracing that is calculated in real time. The world in the game now reacts to the time of day, weather, and surroundings, and in interiors, the lighting works more accurately.
Black Flag Resynced also employs a micropolygon geometry pipeline: the geometry gradually details depending on distance and angle, without sharp jumps in quality. The ocean has also been revamped—it now features a modern water system with physically accurate rendering, new waves, foam, and dynamic bubbles.

What PS5 Pro offers

The version for PlayStation 5 Pro has all the basic capabilities of the PS5 but receives more GPU power and better ray tracing performance. On PS5 Pro, ray tracing works in all graphical modes, and improved reflections and global illumination are also available.
Hair has been separately enhanced based on a strand system: for Edward, it is available in all modes, and in Fidelity mode, it is also available for characters in the crowd during gameplay. In cutscenes, this approach is used for all characters, regardless of the mode. The game also supports the latest version of PlayStation Spectral Super Resolution, which aims to improve image quality.
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